Xors3d for Purebasic
43 posts • Page 1 of 5 • 1, 2, 3, 4, 5
Xors3d for Purebasic
Pb x86 wrapper for Xors3d 1.15.710 + FastImage 1.7x + Help + 1 tiny sample ;)
Enjoy, chi
Xors3d 1.15.704 downloaded 29 times
Xors3d 1.15.688 downloaded 25 times
Xors3d 1.15.686 downloaded 15 times
Enjoy, chi
Xors3d 1.15.704 downloaded 29 times
Xors3d 1.15.688 downloaded 25 times
Xors3d 1.15.686 downloaded 15 times
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PbXors3d_710.zip- Xors3d 1.15.710
- (4.08 MiB) Downloaded 417 times
Last edited by chi on Tue Jul 12, 2011 9:42 pm, edited 14 times in total.
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chi - Posts: 151
- Joined: Tue Oct 06, 2009 12:40 am
Re: Xors3d for Purebasic
Hmm.. I wonder how many people use Xors3d with PureBasic. We could try to add PureBasic to the list of the languages for which the header files are generated automatically.
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.Squid - Posts: 905
- Joined: Fri Feb 27, 2009 1:31 pm
Re: Xors3d for Purebasic
That would be quite nice! Let me know if I can help...
Intel Core2 Quad CPU Q9505 @ 3.4GHz, Asus P5QL Pro, 4GB RAM, ATI HD5770 1GB, Realtek HD Audio, 2x Samsung SyncMaster 226BW, Windows7 x64 SP1
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chi - Posts: 151
- Joined: Tue Oct 06, 2009 12:40 am
Re: Xors3d for Purebasic
There are at least two of us!
Automatically created headers for PB would be great.
Automatically created headers for PB would be great.
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eesau - Posts: 13
- Joined: Fri Sep 17, 2010 8:10 am
Re: Xors3d for Purebasic
three since a few days 
Yes - you should add PureBasic and the header files automatically - because the combination PureBasic and Xors3d including the .b3d file system of Blitz is rather ideal.
You get what you miss in Blitz3D (an Editor you can work with)
You get what you miss in PureBasic (a graphic system you can work with; instead of that unusable mesh and animation system of Ogre3d)

We could try to add PureBasic to the list of the languages for which the header files are generated automatically.
Yes - you should add PureBasic and the header files automatically - because the combination PureBasic and Xors3d including the .b3d file system of Blitz is rather ideal.
You get what you miss in Blitz3D (an Editor you can work with)
You get what you miss in PureBasic (a graphic system you can work with; instead of that unusable mesh and animation system of Ogre3d)
Last edited by Kournikov on Sun Jan 30, 2011 7:05 pm, edited 1 time in total.
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Kournikov - Posts: 18
- Joined: Sat Jan 08, 2011 2:49 pm
Re: Xors3d for Purebasic
PureBasic port, yes would like it too. 

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goodtoknow - Posts: 4
- Joined: Sun Apr 25, 2010 10:33 am
Re: Xors3d for Purebasic
Official Purebasic port would be awesome, it's such an easy and powerful language to work with
(1 more pb user here)
(1 more pb user here)
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Leo - Posts: 33
- Joined: Thu Jan 20, 2011 8:11 pm
Re: Xors3d for Purebasic
... updated to rev. 656 (see first post)
Intel Core2 Quad CPU Q9505 @ 3.4GHz, Asus P5QL Pro, 4GB RAM, ATI HD5770 1GB, Realtek HD Audio, 2x Samsung SyncMaster 226BW, Windows7 x64 SP1
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chi - Posts: 151
- Joined: Tue Oct 06, 2009 12:40 am
Re: Xors3d for Purebasic
... updated to rev. 675 (see first post)
Intel Core2 Quad CPU Q9505 @ 3.4GHz, Asus P5QL Pro, 4GB RAM, ATI HD5770 1GB, Realtek HD Audio, 2x Samsung SyncMaster 226BW, Windows7 x64 SP1
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chi - Posts: 151
- Joined: Tue Oct 06, 2009 12:40 am
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